I’ve had a bit of a thing with noticing so many life/farm sims going <astral object><thing> <geological feature> since Stardew Valley did it, and kinda glossed over a bunch of titles because of it. This means I really underestimated Starsand Island and it’s ability to get it’s hooks into me. I played a hearty chunk of it on stream, and went back today to find out the demo does end after day…5 I think. It’s left me wanting more.

The island itself is fairly lively, with a number of NPC’s you work with for the various professions/skills that take you on as an apprentice to help you advance, as well as a number of named npcs for flavour and just randomly generated tourists on the island. Additionally, there are a number of animal friends to make, on top of a ranching skill. Resources seem to regenerate fairly freely, making it so you don’t have to work too hard to make anything you’re working on. There is work involved though, I felt constantly busy, even with the generous time of the days, and I didn’t even unlock one apprenticeship.

The game references so much, with automation being possible, building a huge house as shown in the trailer, having some of your romance interests move in…there seems to be a lot of game still to come in the full version to look forward to. I know at some point I’ll have to decide on which is best girl (all the options seem to be pretty good, I think.)

There are accusations of gen ai being thrown at the game, but nothing is disclosed on it’s steam page. They do admit to/apologize for MTL, which sounds like is a work in place to replace and localize, but I found untranslated bits of text in the game, so I’m guessing they haven’t used it that extensively. I don’t want to give MTL entirely a free pass as it still costs jobs for translators and localization staff who are waaaaaaay better than a machine could ever be. Especially with a language like Japanese that doesn’t use pronouns (and the number of games I’ve seen blindly machine translated that flip what they use for the player or an npc every line).

By Coan